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    Last update: December 22, 2009

    +Inside Job: Getting Real about Kids and Games
      While we, as a gaming community, have a more direct experience with the dangers, or lack thereof, of videogames, the parents of the current generation don't, and they're terrified of them. This doesn't, however, make them bad parents.Erin Hoffman speaks about wooing today's parents to the videogame cause.

    +EA Acquires Super Computer International
      Electronic Arts purchases PlayLinc and software developer Super Computer International.

    +Sony Announces 40 GB PlayStation 3 For Europe; No Backward Compatibility
      Following weeks of rumors, Sony Computer Entertainment Europe has announced a new 40 GB PlayStation 3 model for release in Europe that will list at $565.

    +NCsoft's Bidaux on MMOG Qualities
      NCsoft director Thomas Bidaux, speaking in advance of the London Games Festival, outlined what he described as four fundamental aspects of MMOGs that must be tapped into for any successful venture.

    +It's Official: Bungie Goes Solo
      Microsoft has confirmed that Bungie Studios, developers of the acclaimed Halo FPS series, has taken steps to break away from the software giant and will operate as an independent company.

    +Left Behind Games Threatens Sites That Don't Like Left Behind Games
      Left Behind Games, producer of the biblically-apocalyptic Left Behind: Eternal Forces, has issued threatening letters to blogs and websites that have criticized the company's real-time strategy game.

    +Epic Engine Not for Wii, VP Says
      Nintendo Wii is not the target for Epic's middleware or graphics engines, according to company Vice President Mark Rein.

    +Shoot Club: The Quake Wars Wars, Part One
      It takes no small amount of Googling, but I eventually figure it out. You have to actually exit the game to host a server. (Pretty tricky. Outside the game is the last place I would have thought to look.) Then there are some shenanigans with having to add command line parameters to the executable. I'm not sure what that means, but I figured it out by finding forum posts from people kind enough to address the issue as if they were talking to fourth graders. But wait, there's more.

    +From Themis to You: Settlers Mini
      Our sister company TAP just released The Settlers: Mini, a multiplayer world-building game based on the popular The Settlers franchise.

    +Writers Guild of America Creates Videogame Writing Award
      The Writers Guild of America has created a new award to recognize excellence in videogame writing, to be presented at the 2008 Writers Guild Awards ceremony in 2008.

    +NCsoft Announces Carbine Studios
      MMOG publisher NCsoft has formally announced its newest division, the veteran-laden development team Carbine Studios.

    +Eidos Sees Big Future for Kane &Lynch; Sequel Already In Production
      Eidos believes Kane & Lynch has the potential to be one of its biggest game franchises ever, and is investing heavily in it as a result.

    +Drunk Driving: The Videogame
      Students at the University of Calgary have developed a new driving simulation with a unique twist: The object is to drive home loaded out of your mind.

    +Team Fortress 2: The Fine Art of the Sequel
      What's amazing is, even after remembering TFC in my rose-colored way, I love TF2. And I hate sequels. Seriously. Couldn't stand Diablo II. My favorite Star Wars movie was A New Hope. In my world, The Godfather Part 2 is overrated, and The Matrix should've ended with Neo flying into the sunset after blowing up Agent Smith. (I don't think I'm in the minority on that last one.)Joe Blancato reviews Valve's Team Fortress 2.

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