With a series of patches and some new video drivers, my own Hellgate experience has gone from borderline broken to just moderately frustrating since release. I still encounter occasional game-crashing memory leaks, infrequent screen lockups triggered by inventory actions, and odd bugs like one that renders fellow party members invisible. But it's getting better, and Flagship has openly acknowledged and expressed a commitment to fix the known problems.
Pete Hines of Bethesda Softworks has commented on downloadable content for the studio's upcoming RPG Fallout 3, saying the decision is still "up in the air."
In celebration of the fifth anniversary of Xbox Live, Microsoft has annoucned that it will be offering its Carcassonne strategy game free for 48 hours to all service subscribers beginning at 12:01 am on November 15.
A quick search on eBay reveals nearly 46 copies of Bioware's hotly-anticipated Mass Effect available for sale, more than a week in advance of its November 20 street date.
Games? Not so much. They are still dealing with the multi-layered system of publisher to distributor to store shelf to user. Seems awfully complicated. ... This week, we illuminate a few of the pitfalls of getting to market and some of the ingenious moves made to bypass those.
The Escapist is pleased to present The Art of Theft, the latest game from Ben "Yahtzee" Croshaw. The Art of Theft is a mission-based stealth platformer, with an emphasis on gameplay over story. Your goal is to infiltrate a variety of buildings in Chapow City, steal loot, achieve objectives and get out again with the subtlety of a flickering shadow in a ninja outfit.
"Maybe a week before release," says Serviss, "Vivendi took a hard look at TimeShift." The muckymucks decidedthe game was ready to take the next step, and decided to position TimeShift as a AAA title, and release it in late 2007, opposite The Orange Box and Halo 3. Cue the time machine.
Disney CEO Bob Iger has said his company plans on utilizing its strategies and strengths in other media in an attempt to establish itself as a major player in the videogame industry.